本帖最后由 大可乐zZ 于 2015-5-19 14:20 编辑
西班牙 A2arquitectos在90平方米的面积内结合传统玩具概念打造出一个精彩的儿童休闲区--”万花筒“。”万花筒“位于马略卡岛上的一个酒店里,所处空间前身是壁球场。建筑师利用“万花筒”的概念打造出一个大规模的,利用自然光和光反射与孩子们互动的空间,且该空间并非单一,还有很多不同的分区。 Transformation of squash court in a leisure area for children from a hotel in Majorca, there incorporating a traditional toy concept: the Kaleidoscope. An element there have played multiple generations by observing their optical effects,
and decided to build a large scale, so that children can interact with them.
Variables such as external elements, natural light and the children on the move generated a set of effects of light and reflections, so there are modifying the space and creating multiple worlds where children are inside. 空间核心是长9米,高2米的万花筒,这个筒是孩子们在内部各空间中穿行的必须空间,这里360度包裹上反射材质,其中风景则因为光,窗外风景,还有孩子们的穿着和位置而呈现出无数种可能性。 The sobriety of the ancient track of squash from rational and neutral hub, is altered by a large element that passes through all the space: the Kaleidoscope, whose hexagonal section of 9 meters in length and 2 meters high, allows children walk inside and interact with all the space, forming part of the own kaleidoscopic effect perceiving a strange sensation of weightlessness on the outdoor park which is oriented. 万花筒外面的空间是一个粉色背景的圆点世界,白色的圆点不全是装饰,部分也有照明,储藏等功能。此外还有浴室,楼梯,潜望房以及神秘房等等各有千秋的感官体验空间,这些空间色彩,纹理,反射和氛围都千差万别。是一个多风貌却极为统一的“梦世界”。 The main instance that wraps the Kaleidoscope is characterized by its pink hue, colour whose relaxed excitement power feelings, making it another element for the creation of this dream-like space that is generated. All of this was helped by a random pattern of white circles of different sizes, which are home to various applications such as lighting, storage, slates, caches, entries to other spaces...
The rest of rooms additional such as bath, staircase, the magic room, the Periscope, the mezzanine... respond to various sensory experiences playing with spaces, colours, reflections, textures and fluorescences. Treated as individual projects, each one of these places still its own language different from the rest of the set, but keeping the common idea of the world of dreams. |